Entries from Kelake tagged with 'Experience Design'

Show not tell

"You can no longer tell people about your brand; you have to let them experience it." - Esther Dyson via Bizwerk...

EVA air and Bangkok

I must have flown with EVA air about 14 times over the past year between Bangkok and Taipei and every single time the posted boarding time has been wrong. I know they have a schedule which they must post but...

Six Design Lessons From the Apple Store (James Garrett)

Jesse James Garrett has written a nice critique of Experience Design in a real world environment, using the new apple retail store in San Francisco. "There’s a lot about the Apple Store experience that we can apply to the design...

Crucial to understanding.

"It is not enough to insist upon the necessity of experience, nor even of activity in experience. Everything depends on the quality of the experience which is had .... Just as no man lives or dies to itself, so no...

Ten Commandments of Interactivity

1) Interfaces and Content Should Encourage and Reward Movement 2) Participant's Actions Elicit an Immediate and Identifiable Response No participant should ever wonder. " Am I controlling this, or not?" 3) No Instructions Allowed Learning to "work" the interactive zones...

Towards a Framework of Interaction and Experience As It Relates to Product Design

"There are three ways that we describe dimensions of experience. The purest form of experience is experience, the constant stream that happens while we are conscious. Another way to talk about experience is to describe an experience, which has a...

Mental models: a gentle guide for outsiders

I'm on a mental model kick today. "Mental models are psychological representations of real, hypothetical, or imaginary situations. They were first postulated by the Scottish psychologist Kenneth Craik (1943), who wrote that the mind constructs "small-scale models" of reality that...

Eliciting and Describing Users’ Models

The topic of this thesis is users’ models: the representations users may form of the computer system which they are interacting with. It has been proposed that user interfaces which support the construction of appropriate users’ models facilitate learning and...

An Audiovisual Environment Suite

Real-Time Systems for Fluid Abstract Expression: Painterly Interfaces for Audiovisual Performance "The Audiovisual Environment Suite (AVES) is a set of five interactive systems which allow people to create and perform abstract animation and synthetic sound in real time. Each environment...

Handbook of User-Centred Design

"This handbook on user-centred design is intended for those responsible for commissioning or carrying out usability work during the development of interactive systems" Read: INUSE 6.2 - Handbook of User-Centred Design...

Web Based Narratives

"Interactive media give us the opportunity to leave behind some of the constraints placed on narrative by print film and tape. The story need not be a fixed absolute in which events are forced to repeat themselves forever. It can...

Interactive Narrative

Yet more on narrative, "Marc Canter, father of the computer program now called Macromedia Director, recently presented his CD-ROM Meet the Media Band at the MIT Media Lab. While presenting one component of the CD-ROM, an interactive music video where,...

Narrative as landscape

“I want to make a case for thinking of narratives not as a paths, but as three-dimensional spaces, or landscapes, through which we can take paths. I don't claim that this is a solid, scientific theory — more of...

Interaction and Narrative Masterclass

Some good ideas and resources from Timo Arnalls archived interaction and narrative masterclass at elasticspace.com. He states the purpose of the discussion as: To start a conversation about interaction and narrative. To expose and discuss the underlying structure of successful:...

Unifying the Online Presence of Decentralized Organizations

Adaptive Path has redesigned their corporate site and started to posted consultant essays online. This particular article by Peter Merholz deals with an issue, decentralised web development, which is readily aparent in the organization I work for. While naturally it...

Representing and Interpreting Literature by Computer

It is clear that the advent of computers has so far had almost no impact on the mainstream activities of producing, reading, or studying literary texts. This may be about to change. The prophecy that computing will transform the nature...

The Automatist Storytelling System

I am in the process of reading Michael Murtaugh's Master Thesis "The Automatist Storytelling System" as it has some similarities to parts of the project I am preparing. He describes his thesis as "... an "editor in software" or "narrative...

Nathan Shedroff

If you are so inclined, Nathan Shedroff has a great collection of experience design resources at his self named web site....

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